protos/pogo0.431.0

Messageholoholo.rpc

GetBattleRejoinStatusOutProto

holoholo.rpc.GetBattleRejoinStatusOutProtoFile: holo_protos.protoC# type: Holoholo.Rpc.GetBattleRejoinStatusOutProto6 fieldsSince 0.431.0

No.FieldTypeTag
1resultGetBattleRejoinStatusOutProto.Result08
2battle_typeGetBattleRejoinStatusOutProto.BattleType10
3battle_seedint6418
4poi_idstring22
5rvn_connectionRvnConnectionProto2a
6session_player_idstring32

Nested types

Used in (0)

No message has a field of this type. That is usual for RPC requests and responses, which travel on their own.

.proto source
// holo_protos.proto · package holoholo.rpc
message GetBattleRejoinStatusOutProto {
  Result result = 1;
  BattleType battle_type = 2;
  int64 battle_seed = 3;
  string poi_id = 4;
  RvnConnectionProto rvn_connection = 5;
  string session_player_id = 6;

  enum BattleType {
    BATTLE_TYPE_UNDEFINED_BATTLE_TYPE = 0;
    BATTLE_TYPE_RAID = 1;
    BATTLE_TYPE_MAX_BATTLE = 2;
    BATTLE_TYPE_TGR = 3;
    BATTLE_TYPE_LEADER = 4;
    BATTLE_TYPE_PVP = 5;
  }

  enum Result {
    RESULT_UNSET = 0;
    RESULT_SUCCESS_BATTLE_FOUND = 1;
    RESULT_ERROR_NO_ELIGIBLE_BATTLES = 2;
    RESULT_SUCCESS_BATTLE_COMPLETED = 3;
  }
}