Enumholoholo.rpc
CombatExperiment
| Value | Name |
|---|---|
| 0 | COMBAT_EXPERIMENT_BASELINE |
| 1 | COMBAT_EXPERIMENT_FAST_MOVE_ALWAYS_LEAK |
| 2 | COMBAT_EXPERIMENT_MINIGAME_FAST_MOVE_CLEAR |
| 3 | COMBAT_EXPERIMENT_SWAP_FAST_MOVE_CLEAR |
| 4 | COMBAT_EXPERIMENT_DOWNSTREAM_REDUNDANCY |
| 5 | COMBAT_EXPERIMENT_DEFENSIVE_ACK_CHECK |
| 6 | COMBAT_EXPERIMENT_SERVER_FLY_IN_FLY_OUT |
| 7 | COMBAT_EXPERIMENT_CLIENT_REOBSERVER_COMBAT_STATE |
| 8 | COMBAT_EXPERIMENT_FAST_MOVE_FLY_IN_CLIP |
| 9 | COMBAT_EXPERIMENT_CLIENT_FAST_MOVE_FLY_IN_CLIP_FALL_BACK |
| 10 | COMBAT_EXPERIMENT_COMBAT_REWARDS_INVOKE |
| 11 | COMBAT_EXPERIMENT_CLIENT_SWAP_WIDGET_DISMISS |
| 12 | COMBAT_EXPERIMENT_CLIENT_COMBAT_NULL_RPC_GUARD |
| 13 | COMBAT_EXPERIMENT_SWAP_DELAY_TY_GREIL |
| 14 | COMBAT_EXPERIMENT_FAST_MOVE_FAINT_DEFERRAL |
| 15 | COMBAT_EXPERIMENT_COMBAT_REWARDS_ASYNC |
| 16 | COMBAT_EXPERIMENT_ENABLE_FOG |
Used in (3)
- CombatLeagueProto.combat_experiment
- CombatSettingsProto.combat_experiment
- OpenCombatSessionOutProto.combat_experiment
.proto source
// holo_protos.proto · package holoholo.rpc enum CombatExperiment { COMBAT_EXPERIMENT_BASELINE = 0; COMBAT_EXPERIMENT_FAST_MOVE_ALWAYS_LEAK = 1; COMBAT_EXPERIMENT_MINIGAME_FAST_MOVE_CLEAR = 2; COMBAT_EXPERIMENT_SWAP_FAST_MOVE_CLEAR = 3; COMBAT_EXPERIMENT_DOWNSTREAM_REDUNDANCY = 4; COMBAT_EXPERIMENT_DEFENSIVE_ACK_CHECK = 5; COMBAT_EXPERIMENT_SERVER_FLY_IN_FLY_OUT = 6; COMBAT_EXPERIMENT_CLIENT_REOBSERVER_COMBAT_STATE = 7; COMBAT_EXPERIMENT_FAST_MOVE_FLY_IN_CLIP = 8; COMBAT_EXPERIMENT_CLIENT_FAST_MOVE_FLY_IN_CLIP_FALL_BACK = 9; COMBAT_EXPERIMENT_COMBAT_REWARDS_INVOKE = 10; COMBAT_EXPERIMENT_CLIENT_SWAP_WIDGET_DISMISS = 11; COMBAT_EXPERIMENT_CLIENT_COMBAT_NULL_RPC_GUARD = 12; COMBAT_EXPERIMENT_SWAP_DELAY_TY_GREIL = 13; COMBAT_EXPERIMENT_FAST_MOVE_FAINT_DEFERRAL = 14; COMBAT_EXPERIMENT_COMBAT_REWARDS_ASYNC = 15; COMBAT_EXPERIMENT_ENABLE_FOG = 16; }