Messageholoholo.rpc
CodenameResultProto
| No. | Field | Type | Tag |
|---|---|---|---|
| 1 | codename | string | 0a |
| 2 | user_message | string | 12 |
| 3 | is_assignable | bool | 18 |
| 4 | status | CodenameResultProto.Status | 20 |
| 5 | updated_player | ClientPlayerProto | 2a |
| 6 | suggested_codenames | repeatedstring | 32 |
Nested types
Used in (0)
No message has a field of this type. That is usual for RPC requests and responses, which travel on their own.
.proto source
// holo_protos.proto · package holoholo.rpc message CodenameResultProto { string codename = 1; string user_message = 2; bool is_assignable = 3; Status status = 4; ClientPlayerProto updated_player = 5; repeated string suggested_codenames = 6; enum Status { STATUS_UNSET = 0; STATUS_SUCCESS = 1; STATUS_CODENAME_NOT_AVAILABLE = 2; STATUS_CODENAME_NOT_VALID = 3; STATUS_CURRENT_OWNER = 4; STATUS_CODENAME_CHANGE_NOT_ALLOWED = 5; } }