Messageholoholo.rpc
BattleStateOutProto
| No. | Field | Type | Tag |
|---|---|---|---|
| 1 | battle_state | BattleStateProto | 0a |
| 2 | turn | int64 | 10 |
| 3 | time_ms | int64 | 18 |
| 4 | full_state | bool | 20 |
| 5 | serial | int64 | 28 |
| 6 | error | string | 32 |
Used in (0)
No message has a field of this type. That is usual for RPC requests and responses, which travel on their own.
.proto source
// holo_protos.proto · package holoholo.rpc message BattleStateOutProto { BattleStateProto battle_state = 1; int64 turn = 2; int64 time_ms = 3; bool full_state = 4; int64 serial = 5; string error = 6; }