protos/pogo0.431.0

Enumholoholo.rpc › BattleEventProto › Cinematic

CinematicType

holoholo.rpc.BattleEventProto.Cinematic.CinematicTypeFile: holo_protos.proto28 valuesSince 0.431.0

ValueName
0CINEMATIC_TYPE_UNSET
1CINEMATIC_TYPE_PREBREAD
2CINEMATIC_TYPE_BREAD
3CINEMATIC_TYPE_BREAD_MOVE
4CINEMATIC_TYPE_REVERT_BREAD
5CINEMATIC_TYPE_SWAP
6CINEMATIC_TYPE_FLY_IN_CM_MINIGAME
7CINEMATIC_TYPE_FLY_OUT_CM_MINIGAME
8CINEMATIC_TYPE_CM_MINIGAME
9CINEMATIC_TYPE_PREBATTLE
10CINEMATIC_TYPE_ENTER_STUN_MODE
11CINEMATIC_TYPE_EXIT_STUN_MODE
12CINEMATIC_TYPE_ENTER_COORDINATED_MODE
13CINEMATIC_TYPE_EXIT_COORDINATED_MODE
14CINEMATIC_TYPE_PRE_COORDINATED_MODE_BOSS_SHIELD
15CINEMATIC_TYPE_POST_COORDINATED_MODE_BOSS_ACTION
50CINEMATIC_TYPE_MORPEKO_FULL_BELLY_TO_HANGRY
51CINEMATIC_TYPE_MORPEKO_HANGRY_TO_FULL_BELLY
52CINEMATIC_TYPE_AEGISLASH_SHIELD_TO_BLADE
53CINEMATIC_TYPE_AEGISLASH_BLADE_TO_SHIELD
54CINEMATIC_TYPE_MIMIKYU_DISGUISE_BREAK
55CINEMATIC_TYPE_CRAMORANT_GULP_MISSILE_LOAD
56CINEMATIC_TYPE_CRAMORANT_GULP_MISSILE_LAUNCH_GULPING_FORM
57CINEMATIC_TYPE_CRAMORANT_GULP_MISSILE_LAUNCH_GORGING_FORM
58CINEMATIC_TYPE_MINIOR_METEOR_TO_CORE
59CINEMATIC_TYPE_MINIOR_CORE_TO_METEOR
60CINEMATIC_TYPE_WISHIWASHI_SOLO_TO_SCHOOL
61CINEMATIC_TYPE_WISHIWASHI_SCHOOL_TO_SOLO

Used in (1)

.proto source
// holo_protos.proto · package holoholo.rpc
enum CinematicType {
  CINEMATIC_TYPE_UNSET = 0;
  CINEMATIC_TYPE_PREBREAD = 1;
  CINEMATIC_TYPE_BREAD = 2;
  CINEMATIC_TYPE_BREAD_MOVE = 3;
  CINEMATIC_TYPE_REVERT_BREAD = 4;
  CINEMATIC_TYPE_SWAP = 5;
  CINEMATIC_TYPE_FLY_IN_CM_MINIGAME = 6;
  CINEMATIC_TYPE_FLY_OUT_CM_MINIGAME = 7;
  CINEMATIC_TYPE_CM_MINIGAME = 8;
  CINEMATIC_TYPE_PREBATTLE = 9;
  CINEMATIC_TYPE_ENTER_STUN_MODE = 10;
  CINEMATIC_TYPE_EXIT_STUN_MODE = 11;
  CINEMATIC_TYPE_ENTER_COORDINATED_MODE = 12;
  CINEMATIC_TYPE_EXIT_COORDINATED_MODE = 13;
  CINEMATIC_TYPE_PRE_COORDINATED_MODE_BOSS_SHIELD = 14;
  CINEMATIC_TYPE_POST_COORDINATED_MODE_BOSS_ACTION = 15;
  CINEMATIC_TYPE_MORPEKO_FULL_BELLY_TO_HANGRY = 50;
  CINEMATIC_TYPE_MORPEKO_HANGRY_TO_FULL_BELLY = 51;
  CINEMATIC_TYPE_AEGISLASH_SHIELD_TO_BLADE = 52;
  CINEMATIC_TYPE_AEGISLASH_BLADE_TO_SHIELD = 53;
  CINEMATIC_TYPE_MIMIKYU_DISGUISE_BREAK = 54;
  CINEMATIC_TYPE_CRAMORANT_GULP_MISSILE_LOAD = 55;
  CINEMATIC_TYPE_CRAMORANT_GULP_MISSILE_LAUNCH_GULPING_FORM = 56;
  CINEMATIC_TYPE_CRAMORANT_GULP_MISSILE_LAUNCH_GORGING_FORM = 57;
  CINEMATIC_TYPE_MINIOR_METEOR_TO_CORE = 58;
  CINEMATIC_TYPE_MINIOR_CORE_TO_METEOR = 59;
  CINEMATIC_TYPE_WISHIWASHI_SOLO_TO_SCHOOL = 60;
  CINEMATIC_TYPE_WISHIWASHI_SCHOOL_TO_SOLO = 61;
}