Messageholoholo.rpc
BattleAnimationConfigProto
| No. | Field | Type | Tag |
|---|---|---|---|
| 1 | fast_attack_settings | BattleAnimationConfigProto.AttackAnimationSettings | 0a |
| 2 | projected_health_animation_duration_seconds | float | 15 |
| 3 | ui_camera_animation_settings | BattleAnimationConfigProto.UiCameraAnimationSettings | 1a |
| 4 | charge_move_sequence_settings | BattleAnimationConfigProto.ChargeMoveSequenceSettings | 22 |
| 5 | missed_fast_attack_recovery_settings | BattleAnimationConfigProto.MissedFastAttackRecoverySettings | 2a |
| 6 | ui_animation_settings | BattleAnimationConfigProto.UiAnimationSettings | 32 |
Nested types
Used in (3)
- BattleAnimationSettingsProto.raids_animation_configuration
- BattleAnimationSettingsProto.max_battle_animation_configuration
- BattleAnimationSettingsProto.combat_animation_configuration
.proto source
// holo_protos.proto · package holoholo.rpc message BattleAnimationConfigProto { AttackAnimationSettings fast_attack_settings = 1; float projected_health_animation_duration_seconds = 2; UiCameraAnimationSettings ui_camera_animation_settings = 3; ChargeMoveSequenceSettings charge_move_sequence_settings = 4; MissedFastAttackRecoverySettings missed_fast_attack_recovery_settings = 5; UiAnimationSettings ui_animation_settings = 6; message AttackAnimationSettings { float normalized_start_offset = 1; float cross_fade_duration_seconds = 2; bool use_legacy_start_offset = 3; } message ChargeMoveSequenceSettings { float time_to_wait_charge_attack_camera_pan_seconds = 1; float charge_move_faint_delay_seconds = 2; float pokemon_attack_text_duration_seconds = 3; float time_to_wait_counter_attack_camera_pan_seconds = 4; } message MissedFastAttackRecoverySettings { bool enabled = 1; int32 max_catch_up_attacks = 2; } message UiAnimationSettings { float swap_tray_slide_in_animation_seconds = 1; } message UiCameraAnimationSettings { float transition_in_duration_seconds = 1; float transition_interim_delay_seconds = 2; float transition_out_duration_seconds = 3; } }